The project
When I was hired to create their design system, Science Logic had the following objectives:
- Enable the creation of high fidelity prototypes in an Agile way;
- Maintain consistency of the design through its complex journeys;
- Facilitate effective communication between designers and developers;
We listed elements from the atom to the compositions, allowing designers—and even developers—to set up screens in record time.
As a senior UX designer working remotely, my tasks included:
- Listing and grouping elements;
- Researching and benchmarking;
- Creating a Sketch library;
- Creating InVision demo (shown below);
- Conducting usability tests with designers and developers;
- Managing stakeholder;
Result
Qualitative tests have shown a significant improvement in designers' performance.