My Vodafone App

Upgrade Journey

The project

Vodafone gathered some of its designers from around the world to think of a UX strategy that achieves the following business objectives:

  • Sell more upgrades to existing customers;
  • Decrease the number of calls to call centers;
  • Make digital channels the main point of contact between customers and the company;

The upgrade journeys were some of the most important as they account for one of the company's main sources of income.

It was necessary to obey some premises of a previously established interaction model. After some prototypes, we managed to get to a model that was qualitatively a great success.

How it was done

As the lead UX for the British market my tasks included:

  • Creating personas;
  • Creating and analyzing user journeys;
  • Researching;
  • Leading ideation sessions;
  • Crafting the visual design;
  • Prototyping in Axure and InVision;
  • Applying and analyzing usability tests.
  • Managing stakeholders;

Softwares used

  • Sketch
  • InVision and Craft
  • Principle
  • Abstract
  • Whatusersdo.com (mixed with guerrilla and lab tests)
  • Upgrade Visual Design.
  • Hit play to see prototype.